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New Blueberry 3D V2.5 - The easiest way to perfect realism

Blueberry3D® is a Procedural geometry engine allowing rapid development and visualization of realtime 3D databases in high resolution for the Military Simulation Industry, bridging the gap between high resolution 3D content and realtime display performance.


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In Military Simulation, the realism offered by a simulator is of strategic importance to optimize readiness and reduce training time. The 3D visual database today plays a major role in this realism. However, the development of such environments is limited and expensive for the following reasons:

• Increase of content reduces display performances
• Production of high fidelity content is expensive
• A new realtime workflow is costly to develop

Blueberry3D offers a complete line up of innovative solutions for the creation, visualization and distribution of complex realtime 3D databases based on a revolutionary procedural technology.

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“It was the use of the Blueberry3D software that allowed the generation of unprecedented levels of realism at low altitudes, without sacrificing the ability to use the same database for high altitude applications ”. Stephen. TILEY, BAE Systems

“When it comes to creating vast terrain databases with plenty of features automatically, Blueberry3D delivers on time!" Laurent GALLOT, EADS

Realistic plants can easily be added to Blueberry 3D thanks to REALnat® Premium offering multiple geospecific plant libraries from the 5 continents.


The Blueberry3D solution is based on two main components:

The Blueberry3D Editor that is an important piece of the work-flow to quickly create very large and highly detailed 3D landscapes by transforming your geo-referenced terrain data into a procedural geometry model. The Editor is available with a data exchange interface for Presagis Creator Terrain Studio

The Blueberry3D Realtime Environment loads and renders the 3D database developed with the Blueberry3D Editor, with extremely fine levels of detail, dynamic shadows, wind, dense and realistic forests. The Realtime Environment is available with a plug-in for Presagis Vega Prime or with an Application Programmer Interface for integration with other visual systems as e.g. OpenSceneGraph.